Enchant


enchant.thorns.hit



Music


music.creative
music.credits
music.dragon
music.end
music.game
music.menu
music.nether


Records


record.11
record.13
record.blocks
record.cat
record.chirp
record.far
record.mall
record.mellohi
record.stal
record.strad
record.wait
record.ward

All sounds are in alphabetical order.


Blocks


block.anvil.break
block.anvil.destroy
block.anvil.fall
block.anvil.hit
block.anvil.land
block.anvil.place
block.anvil.step
block.anvil.use


block.boat.place

entity.boat.paddle_land

entity.boat.paddle_water


​block.brewing_stand.brew

block.chest.close
block.chest.locked
block.chest.open


block.cloth.break
block.cloth.fall
block.cloth.hit
block.cloth.place
block.cloth.step


block.comparator.click


block.dispenser.dispense
block.dispenser.fail
block.dispenser.launch


​block.enchantment_table.use

block.end_gateway.spawn


​block.end_portal.spawn

​block.end_portal_frame.fill


block.enderchest.close
block.enderchest.open


block.fence_gate.close
block.fence_gate.open


block.fire.ambient
block.fire.extinguish


​block.furnace.fire_crackle


block.glass.break
block.glass.fall
block.glass.hit
block.glass.place
block.glass.step


block.grass.break
block.grass.fall
block.grass.hit
block.grass.place
block.grass.step


block.gravel.break
block.gravel.fall
block.gravel.hit
block.gravel.place
block.gravel.step


block.iron_door.close
block.iron_door.open


block.ladder.break
block.ladder.fall
block.ladder.hit
block.ladder.place
block.ladder.step


block.lava.ambient
block.lava.extinguish
block.lava.pop


block.lever.click


block.metal.break
block.metal.fall
block.metal.hit
block.metal.place
block.metal.step


block.metal_pressureplate.click_off
block.metal_pressureplate.click_on


block.note.basedrum
block.note.bass

block.note.bell

​block.note.chime

block.note.flute

block.note.guitar
block.note.harp
block.note.hat

​block.note.pling
block.note.snare

​block.note.xylophone


block.piston.contract
block.piston.extend


block.portal.ambient
block.portal.travel
block.portal.trigger


block.redstone_torch.burnout


block.sand.break
block.sand.fall
block.sand.hit
block.sand.place
block.sand.step


block.shulker_box.close

​​block.shulker_box.open


block.slime.break
block.slime.fall
block.slime.hit
block.slime.place
block.slime.step


block.snow.break
block.snow.fall
block.snow.hit
block.snow.place
block.snow.step


block.stone.break
block.stone.fall
block.stone.hit
block.stone.place
block.stone.step


block.stone_button.click_off
block.stone_button.click_on


block.stone_pressureplate.click_off
block.stone_pressureplate.click_on


block.wooden_trapdoor.close
block.wooden_trapdoor.open

block.iron_trapdoor.close
block.iron_trapdoor.open


block.tripwire.attach
block.tripwire.click_off
block.tripwire.click_on
block.tripwire.detach


block.water.ambient


​block.waterlily.place


block.wood.break
block.wood.fall
block.wood.hit
block.wood.place
block.wood.step


block.wood_button.click_off
block.wood_button.click_on


block.wood_pressureplate.click_off
block.wood_pressureplate.click_on


block.wooden_door.close
block.wooden_door.open

This is a full list of all minecraft 1.9 sounds that can be played by using the /playsound command. Here's how it is written:

/playsound [sound name] [source] [player] [x] [y] [z] [volume] [pitch] [minimum volume]


[sound name] = Insert here a sound from the list

[player] = Write the name of the player that should hear the sound. You can insert selectors as well. @p affects the nearest player, @a affects all the players, @r affects a random player.

[source] = Specifies from which sound option the sound can be heard. Example: If your music is turned off and you select "music" as a source, the sound cannot be heard because the MUSIC option is turned off. If you have your "blocks" sound option to 80% (or any %) and select "blocks" as source, then the sound can be heard. This selector is useful when for example you want to make a player hear a minecraft music. Usually most of players turn the minecraft music off but if you play a "music" sound with the "blocks" source then the music will be heard because the player is most likely having the "blocks" sounds on.

[x] [y] [z]  = Specifies the position to play the sounds from. You can use tildes (~ ~ ~) to specify a position relative to the target.

[volume] = Specifies the distance that the sound can be heard. Insert a number between 0.0 and 10.0

[pitch] = This affects how fast or slow the sound will be played. Insert a number between 0.0 and 2.0

[minimum volume] = Specifies the volume for targets outside the sound's normal audible sphere. Insert a number between 0.0 and 1.0

​For more info visit the official minecraft wiki page.


Here's how a playsound command looks: /playsound block.chest.open block @a ~ ~ ~ 10 1


In 1.9.3 and newer versions you can use the /stopsound command to choose which specific sounds should be stopped from playing:

/stopsound [player] [source] [sound]

Hint (works on most browsers) - To find a word press CTRL+F, write the word and hit ENTER.

GRIDZZLE

/PLAYSOUND LIST

​​​Entities


entity.arrow.hit
entity.arrow.shoot
entity.arrow.successful_hit
entity.bat.ambient


​entity.armorstand.break

​entity.armorstand.fall

entity.armorstand.hit

​entity.armorstand.place


entity.bat.death
entity.bat.hurt
entity.bat.takeoff


entity.blaze.ambient
entity.blaze.burn
entity.blaze.death
entity.blaze.hurt
entity.blaze.shoot


entity.bobber.splash
entity.bobber.throw

​entity.bobber.retrieve


entity.cat.ambient
entity.cat.death

​entity.cat.hiss
entity.cat.hurt
entity.cat.purr
entity.cat.purreow


entity.chicken.ambient
entity.chicken.death
entity.chicken.egg
entity.chicken.hurt
entity.chicken.step


entity.cow.ambient
entity.cow.death
entity.cow.hurt

​entity.cow.milk
entity.cow.step


entity.creeper.death
entity.creeper.hurt
entity.creeper.primed


entity.donkey.ambient

entity.donkey.angry
entity.donkey.chest
entity.donkey.death
entity.donkey.hurt


entity.egg.throw


entity.elder_guardian.ambient
entity.elder_guardian.ambient_land
entity.elder_guardian.curse
entity.elder_guardian.death
entity.elder_guardian.death_land
entity.elder_guardian.hurt
entity.elder_guardian.hurt_land


entity.enderdragon.ambient
entity.enderdragon.death
entity.enderdragon.flap
entity.enderdragon.growl
entity.enderdragon.hurt
entity.enderdragon.shoot
entity.enderdragon_fireball.explode


entity.endereye.launch

​entity.endereye.death


entity.endermen.death
entity.endermen.hurt
entity.endermen.scream
entity.endermen.stare
entity.endermen.teleport


entity.endermite.ambient
entity.endermite.death
entity.endermite.hurt
entity.endermite.step


entity.enderpearl.throw


​entity.evokation_illager.ambient

entity.evokation_illager.hurt

​entity.evokation_illager.death

entity.evokation_illager.cast_spell

entity.evokation_illager.prepare_attack

entity.evokation_illager.prepare_summon

entity.evokation_illager.cast_spell

​entity.evokation_fangs.attack


entity.experience_bottle.throw


entity.experience_orb.pickup


entity.firework.blast
entity.firework.blast_far
entity.firework.large_blast
entity.firework.large_blast_far
entity.firework.launch
entity.firework.shoot
entity.firework.twinkle
entity.firework.twinkle_far


entity.generic.big_fall
entity.generic.burn
entity.generic.death
entity.generic.drink
entity.generic.eat
entity.generic.explode
entity.generic.extinguish_fire
entity.generic.hurt
entity.generic.small_fall
entity.generic.splash
entity.generic.swim


entity.ghast.ambient
entity.ghast.death
entity.ghast.hurt
entity.ghast.shoot
entity.ghast.warn


entity.guardian.ambient
entity.guardian.ambient_land
entity.guardian.attack
entity.guardian.death
entity.guardian.death_land
entity.guardian.flop
entity.guardian.hurt
entity.guardian.hurt_land​​


entity.horse.ambient
entity.horse.angry
entity.horse.armor
entity.horse.breathe
entity.horse.death

entity.horse.eat
entity.horse.gallop
entity.horse.hurt
entity.horse.jump
entity.horse.land
entity.horse.saddle
entity.horse.step
entity.horse.step_wood


entity.hostile.big_fall
entity.hostile.death
entity.hostile.hurt
entity.hostile.hurt
entity.hostile.splash
entity.hostile.swim


​entity.husk.ambient

entity.husk.death

​entity.husk.hurt

​​entity.husk.step


entity.illusion_illager.ambient

​entity.illusion_illager.cast_spell

​entity.illusion_illager.death

​entity.illusion_illager.hurt

entity.illusion_illager.mirror_move​entity.illusion_illager.prepare_blindness

​entity.illusion_illager.prepare_mirror


entity.irongolem.attack
entity.irongolem.death
entity.irongolem.hurt
entity.irongolem.step


entity.item.break
entity.item.pickup


​entity.itemframe.add_item

​entity.itemframe.break

​entity.itemframe.place

​entity.itemframe.remove_item

​entity.itemframe.rotate_item


entity.llama.ambient

​entity.llama.angry

​entity.llama.death

​entity.llama.eat

​entity.llama.hurt

​entity.llama.spit

​entity.llama.step

​entity.llama.swag


​entity.leashknot.break

​entity.leashknot.place


entity.lightning.impact
entity.lightning.thunder


entity.lingeringpotion.throw


entity.magmacube.death
entity.magmacube.hurt
entity.magmacube.jump
entity.magmacube.squish


entity.minecart.inside
entity.minecart.riding


entity.mooshroom.shear


entity.mule.ambient
entity.mule.death
entity.mule.hurt


​entity.painting.break

​entity.painting.place


entity.parrot.ambient

entity.parrot.death

entity.parrot.eat

entity.parrot.fly

entity.parrot.hurt

​entity.parrot.step

​​
entity.pig.ambient
entity.pig.death
entity.pig.hurt
entity.pig.saddle
entity.pig.step


​entity.player.attack.crit

entity.player.attack.knockback

​entity.player.attack.nodamage

entity.player.attack.strong

entity.player.attack.sweep

entity.player.attack.weak
entity.player.big_fall
entity.player.burp
entity.player.death
entity.player.hurt
entity.player.levelup
entity.player.small_fall
entity.player.splash
entity.player.swim


​entity.polar_bear.ambient

​entity.polar_bear.baby_ambient

​entity.polar_bear.death

​entity.polar_bear.hurt

​entity.polar_bear.step

​entity.polar_bear.warning


​entity.rabbit.attack​
entity.rabbit.ambient
entity.rabbit.death
entity.rabbit.hurt
entity.rabbit.jump


entity.sheep.death
entity.sheep.hurt
entity.sheep.shear
entity.sheep.step


entity.shield.break

entity.shield.block


entity.shulker.ambient

entity.shulker_bullet.hit

entity.shulker_bullet.hurt

​entity.shulker.death

​entity.shulker.close
entity.shulker.hit
entity.shulker.hurt

​entity.shulker.hurt_closed
entity.shulker.shoot
entity.shulker.teleport


entity.silverfish.ambient
entity.silverfish.death
entity.silverfish.hurt
entity.silverfish.step


entity.skeleton.ambient
entity.skeleton.death
entity.skeleton.hurt
entity.skeleton.shoot
entity.skeleton.step


entity.skeleton_horse.ambient
entity.skeleton_horse.death
entity.skeleton_horse.hurt


entity.slime.attack
entity.slime.death
entity.slime.hurt
entity.slime.jump
entity.slime.squish


entity.small_magmacube.death
entity.small_magmacube.hurt
entity.small_magmacube.squish


entity.small_slime.death
entity.small_slime.hurt
entity.small_slime.squish


entity.snowball.throw


​entity.snowman.ambient

​entity.snowman.death

​entity.snowman.hurt
entity.snowman.shoot


entity.spider.ambient
entity.spider.death
entity.spider.hurt
entity.spider.step


entity.splash_potion.break
entity.splash_potion.throw


​entity.squid.ambient

​entity.squid.death

​entity.squid.hurt


entity.stray.ambient

​entity.stray.death

​entity.stray.hurt

​​entity.stray.step


entity.tnt.primed


entity.vex.ambient

​entity.vex.charge

​entity.vex.hurt

​​entity.vex.death


entity.vindication_illager.ambient

​entity.vindication_illager.hurt

​​entity.vindication_illager.death


entity.villager.ambient
entity.villager.death
entity.villager.hurt
entity.villager.no
entity.villager.trading
entity.villager.yes


entity.witch.ambient

​entity.witch.death

entity.witch.drink

entity.witch.hurt

entity.witch.throw


entity.wither.ambient
entity.wither.break_block
entity.wither.death
entity.wither.hurt
entity.wither.shoot
entity.wither.spawn


entity.wither_skeleton.ambient

​​entity.wither_skeleton.death

entity.wither_skeleton.hurt

​entity.wither_skeleton.step​​


entity.wolf.ambient
entity.wolf.death
entity.wolf.growl
entity.wolf.hurt
entity.wolf.pant
entity.wolf.shake
entity.wolf.step
entity.wolf.whine


entity.zombie.ambient
entity.zombie.attack_door_wood
entity.zombie.attack_iron_door
entity.zombie.break_door_wood
entity.zombie.cure
entity.zombie.death
entity.zombie.hurt
entity.zombie.step


entity.zombie_horse.ambient
entity.zombie_horse.death
entity.zombie_horse.hurt

​entity.zombie.infect


entity.zombie_pig.ambient
entity.zombie_pig.angry
entity.zombie_pig.death
entity.zombie_pig.hurt

Items


item.armor.equip_chain

​item.armor.equip_diamond

​item.armor.equip_generic

​item.armor.equip_gold

​item.armor.equip_iron

​item.armor.equip_leather


item.bottle.fill
​item.bottle.fill_dragonbreath


​item.bucket.empty

​item.bucket.empty_lava

​item.bucket.fill

​item.bucket.fill_lava


item.chorus_fruit.teleport


​item.elytra.flying


item.firecharge.use
item.flintandsteel.use


​item.hoe.till


​item.shovel.flatten


​item.totem.use



Weather


weather.rain
weather.rain.above

Ambient

​​
ambient.cave


UI


ui.button.click