​​​Entities


entity.arrow.hit
entity.arrow.shoot
entity.arrow.successful_hit
entity.bat.ambient


​entity.armorstand.break

​entity.armorstand.fall

entity.armorstand.hit

​entity.armorstand.place


entity.bat.death
entity.bat.hurt
entity.bat.takeoff


entity.blaze.ambient
entity.blaze.burn
entity.blaze.death
entity.blaze.hurt
entity.blaze.shoot


entity.bobber.splash
entity.bobber.throw

​entity.bobber.retrieve


entity.cat.ambient
entity.cat.death

​entity.cat.hiss
entity.cat.hurt
entity.cat.purr
entity.cat.purreow


entity.chicken.ambient
entity.chicken.death
entity.chicken.egg
entity.chicken.hurt
entity.chicken.step


entity.cow.ambient
entity.cow.death
entity.cow.hurt

​entity.cow.milk
entity.cow.step


entity.creeper.death
entity.creeper.hurt
entity.creeper.primed


entity.donkey.ambient

entity.donkey.angry
entity.donkey.chest
entity.donkey.death
entity.donkey.hurt


entity.egg.throw


entity.elder_guardian.ambient
entity.elder_guardian.ambient_land
entity.elder_guardian.curse
entity.elder_guardian.death
entity.elder_guardian.death_land
entity.elder_guardian.hurt
entity.elder_guardian.hurt_land


entity.enderdragon.ambient
entity.enderdragon.death
entity.enderdragon.flap
entity.enderdragon.growl
entity.enderdragon.hurt
entity.enderdragon.shoot
entity.enderdragon_fireball.explode


entity.endereye.launch

​entity.endereye.death


entity.endermen.death
entity.endermen.hurt
entity.endermen.scream
entity.endermen.stare
entity.endermen.teleport


entity.endermite.ambient
entity.endermite.death
entity.endermite.hurt
entity.endermite.step


entity.enderpearl.throw


​entity.evokation_illager.ambient

entity.evokation_illager.hurt

​entity.evokation_illager.death

entity.evokation_illager.cast_spell

entity.evokation_illager.prepare_attack

entity.evokation_illager.prepare_summon

entity.evokation_illager.cast_spell

​entity.evokation_fangs.attack


entity.experience_bottle.throw


entity.experience_orb.pickup


entity.firework.blast
entity.firework.blast_far
entity.firework.large_blast
entity.firework.large_blast_far
entity.firework.launch
entity.firework.shoot
entity.firework.twinkle
entity.firework.twinkle_far


entity.generic.big_fall
entity.generic.burn
entity.generic.death
entity.generic.drink
entity.generic.eat
entity.generic.explode
entity.generic.extinguish_fire
entity.generic.hurt
entity.generic.small_fall
entity.generic.splash
entity.generic.swim


entity.ghast.ambient
entity.ghast.death
entity.ghast.hurt
entity.ghast.shoot
entity.ghast.warn


entity.guardian.ambient
entity.guardian.ambient_land
entity.guardian.attack
entity.guardian.death
entity.guardian.death_land
entity.guardian.flop
entity.guardian.hurt
entity.guardian.hurt_land​​


entity.horse.ambient
entity.horse.angry
entity.horse.armor
entity.horse.breathe
entity.horse.death

entity.horse.eat
entity.horse.gallop
entity.horse.hurt
entity.horse.jump
entity.horse.land
entity.horse.saddle
entity.horse.step
entity.horse.step_wood


entity.hostile.big_fall
entity.hostile.death
entity.hostile.hurt
entity.hostile.hurt
entity.hostile.splash
entity.hostile.swim


​entity.husk.ambient

entity.husk.death

​entity.husk.hurt

​​entity.husk.step


entity.illusion_illager.ambient

​entity.illusion_illager.cast_spell

​entity.illusion_illager.death

​entity.illusion_illager.hurt

entity.illusion_illager.mirror_move​entity.illusion_illager.prepare_blindness

​entity.illusion_illager.prepare_mirror


entity.irongolem.attack
entity.irongolem.death
entity.irongolem.hurt
entity.irongolem.step


entity.item.break
entity.item.pickup


​entity.itemframe.add_item

​entity.itemframe.break

​entity.itemframe.place

​entity.itemframe.remove_item

​entity.itemframe.rotate_item


entity.llama.ambient

​entity.llama.angry

​entity.llama.death

​entity.llama.eat

​entity.llama.hurt

​entity.llama.spit

​entity.llama.step

​entity.llama.swag


​entity.leashknot.break

​entity.leashknot.place


entity.lightning.impact
entity.lightning.thunder


entity.lingeringpotion.throw


entity.magmacube.death
entity.magmacube.hurt
entity.magmacube.jump
entity.magmacube.squish


entity.minecart.inside
entity.minecart.riding


entity.mooshroom.shear


entity.mule.ambient
entity.mule.death
entity.mule.hurt


​entity.painting.break

​entity.painting.place


entity.parrot.ambient

entity.parrot.death

entity.parrot.eat

entity.parrot.fly

entity.parrot.hurt

​entity.parrot.step

​​
entity.pig.ambient
entity.pig.death
entity.pig.hurt
entity.pig.saddle
entity.pig.step


​entity.player.attack.crit

entity.player.attack.knockback

​entity.player.attack.nodamage

entity.player.attack.strong

entity.player.attack.sweep

entity.player.attack.weak
entity.player.big_fall
entity.player.burp
entity.player.death
entity.player.hurt
entity.player.levelup
entity.player.small_fall
entity.player.splash
entity.player.swim


​entity.polar_bear.ambient

​entity.polar_bear.baby_ambient

​entity.polar_bear.death

​entity.polar_bear.hurt

​entity.polar_bear.step

​entity.polar_bear.warning


​entity.rabbit.attack​
entity.rabbit.ambient
entity.rabbit.death
entity.rabbit.hurt
entity.rabbit.jump


entity.sheep.death
entity.sheep.hurt
entity.sheep.shear
entity.sheep.step


entity.shield.break

entity.shield.block


entity.shulker.ambient

entity.shulker_bullet.hit

entity.shulker_bullet.hurt

​entity.shulker.death

​entity.shulker.close
entity.shulker.hit
entity.shulker.hurt

​entity.shulker.hurt_closed
entity.shulker.shoot
entity.shulker.teleport


entity.silverfish.ambient
entity.silverfish.death
entity.silverfish.hurt
entity.silverfish.step


entity.skeleton.ambient
entity.skeleton.death
entity.skeleton.hurt
entity.skeleton.shoot
entity.skeleton.step


entity.skeleton_horse.ambient
entity.skeleton_horse.death
entity.skeleton_horse.hurt


entity.slime.attack
entity.slime.death
entity.slime.hurt
entity.slime.jump
entity.slime.squish


entity.small_magmacube.death
entity.small_magmacube.hurt
entity.small_magmacube.squish


entity.small_slime.death
entity.small_slime.hurt
entity.small_slime.squish


entity.snowball.throw


​entity.snowman.ambient

​entity.snowman.death

​entity.snowman.hurt
entity.snowman.shoot


entity.spider.ambient
entity.spider.death
entity.spider.hurt
entity.spider.step


entity.splash_potion.break
entity.splash_potion.throw


​entity.squid.ambient

​entity.squid.death

​entity.squid.hurt


entity.stray.ambient

​entity.stray.death

​entity.stray.hurt

​​entity.stray.step


entity.tnt.primed


entity.vex.ambient

​entity.vex.charge

​entity.vex.hurt

​​entity.vex.death


entity.vindication_illager.ambient

​entity.vindication_illager.hurt

​​entity.vindication_illager.death


entity.villager.ambient
entity.villager.death
entity.villager.hurt
entity.villager.no
entity.villager.trading
entity.villager.yes


entity.witch.ambient

​entity.witch.death

entity.witch.drink

entity.witch.hurt

entity.witch.throw


entity.wither.ambient
entity.wither.break_block
entity.wither.death
entity.wither.hurt
entity.wither.shoot
entity.wither.spawn


entity.wither_skeleton.ambient

​​entity.wither_skeleton.death

entity.wither_skeleton.hurt

​entity.wither_skeleton.step​​


entity.wolf.ambient
entity.wolf.death
entity.wolf.growl
entity.wolf.hurt
entity.wolf.pant
entity.wolf.shake
entity.wolf.step
entity.wolf.whine


entity.zombie.ambient
entity.zombie.attack_door_wood
entity.zombie.attack_iron_door
entity.zombie.break_door_wood
entity.zombie.cure
entity.zombie.death
entity.zombie.hurt
entity.zombie.step


entity.zombie_horse.ambient
entity.zombie_horse.death
entity.zombie_horse.hurt

​entity.zombie.infect


entity.zombie_pig.ambient
entity.zombie_pig.angry
entity.zombie_pig.death
entity.zombie_pig.hurt

Enchant


enchant.thorns.hit



Music


music.creative
music.credits
music.dragon
music.end
music.game
music.menu
music.nether


Records


record.11
record.13
record.blocks
record.cat
record.chirp
record.far
record.mall
record.mellohi
record.stal
record.strad
record.wait
record.ward

Items


item.armor.equip_chain

​item.armor.equip_diamond

​item.armor.equip_generic

​item.armor.equip_gold

​item.armor.equip_iron

​item.armor.equip_leather


item.bottle.fill
​item.bottle.fill_dragonbreath


​item.bucket.empty

​item.bucket.empty_lava

​item.bucket.fill

​item.bucket.fill_lava


item.chorus_fruit.teleport


​item.elytra.flying


item.firecharge.use
item.flintandsteel.use


​item.hoe.till


​item.shovel.flatten


​item.totem.use



Weather


weather.rain
weather.rain.above

Ambient

​​
ambient.cave


UI


ui.button.click

All sounds are in alphabetical order.


Blocks


block.anvil.break
block.anvil.destroy
block.anvil.fall
block.anvil.hit
block.anvil.land
block.anvil.place
block.anvil.step
block.anvil.use


block.boat.place

entity.boat.paddle_land

entity.boat.paddle_water


​block.brewing_stand.brew

block.chest.close
block.chest.locked
block.chest.open


block.cloth.break
block.cloth.fall
block.cloth.hit
block.cloth.place
block.cloth.step


block.comparator.click


block.dispenser.dispense
block.dispenser.fail
block.dispenser.launch


​block.enchantment_table.use

block.end_gateway.spawn


​block.end_portal.spawn

​block.end_portal_frame.fill


block.enderchest.close
block.enderchest.open


block.fence_gate.close
block.fence_gate.open


block.fire.ambient
block.fire.extinguish


​block.furnace.fire_crackle


block.glass.break
block.glass.fall
block.glass.hit
block.glass.place
block.glass.step


block.grass.break
block.grass.fall
block.grass.hit
block.grass.place
block.grass.step


block.gravel.break
block.gravel.fall
block.gravel.hit
block.gravel.place
block.gravel.step


block.iron_door.close
block.iron_door.open


block.ladder.break
block.ladder.fall
block.ladder.hit
block.ladder.place
block.ladder.step


block.lava.ambient
block.lava.extinguish
block.lava.pop


block.lever.click


block.metal.break
block.metal.fall
block.metal.hit
block.metal.place
block.metal.step


block.metal_pressureplate.click_off
block.metal_pressureplate.click_on


block.note.basedrum
block.note.bass

block.note.bell

​block.note.chime

block.note.flute

block.note.guitar
block.note.harp
block.note.hat

​block.note.pling
block.note.snare

​block.note.xylophone


block.piston.contract
block.piston.extend


block.portal.ambient
block.portal.travel
block.portal.trigger


block.redstone_torch.burnout


block.sand.break
block.sand.fall
block.sand.hit
block.sand.place
block.sand.step


block.shulker_box.close

​​block.shulker_box.open


block.slime.break
block.slime.fall
block.slime.hit
block.slime.place
block.slime.step


block.snow.break
block.snow.fall
block.snow.hit
block.snow.place
block.snow.step


block.stone.break
block.stone.fall
block.stone.hit
block.stone.place
block.stone.step


block.stone_button.click_off
block.stone_button.click_on


block.stone_pressureplate.click_off
block.stone_pressureplate.click_on


block.wooden_trapdoor.close
block.wooden_trapdoor.open

block.iron_trapdoor.close
block.iron_trapdoor.open


block.tripwire.attach
block.tripwire.click_off
block.tripwire.click_on
block.tripwire.detach


block.water.ambient


​block.waterlily.place


block.wood.break
block.wood.fall
block.wood.hit
block.wood.place
block.wood.step


block.wood_button.click_off
block.wood_button.click_on


block.wood_pressureplate.click_off
block.wood_pressureplate.click_on


block.wooden_door.close
block.wooden_door.open

This is a full list of all minecraft 1.9 sounds that can be played by using the /playsound command. Here's how it is written:

/playsound [sound name] [source] [player] [x] [y] [z] [volume] [pitch] [minimum volume]


[sound name] = Insert here a sound from the list

[player] = Write the name of the player that should hear the sound. You can insert selectors as well. @p affects the nearest player, @a affects all the players, @r affects a random player.

[source] = Specifies from which sound option the sound can be heard. Example: If your music is turned off and you select "music" as a source, the sound cannot be heard because the MUSIC option is turned off. If you have your "blocks" sound option to 80% (or any %) and select "blocks" as source, then the sound can be heard. This selector is useful when for example you want to make a player hear a minecraft music. Usually most of players turn the minecraft music off but if you play a "music" sound with the "blocks" source then the music will be heard because the player is most likely having the "blocks" sounds on.

[x] [y] [z]  = Specifies the position to play the sounds from. You can use tildes (~ ~ ~) to specify a position relative to the target.

[volume] = Specifies the distance that the sound can be heard. Insert a number between 0.0 and 10.0

[pitch] = This affects how fast or slow the sound will be played. Insert a number between 0.0 and 2.0

[minimum volume] = Specifies the volume for targets outside the sound's normal audible sphere. Insert a number between 0.0 and 1.0

​For more info visit the official minecraft wiki page.


Here's how a playsound command looks: /playsound block.chest.open block @a ~ ~ ~ 10 1


In 1.9.3 and newer versions you can use the /stopsound command to choose which specific sounds should be stopped from playing:

/stopsound [player] [source] [sound]

Hint (works on most browsers) - To find a word press CTRL+F, write the word and hit ENTER.

GRIDZZLE

/PLAYSOUND LIST